Clicker Ultimate Changelog
v0.2.07
- 12/02/2022
Leaders now greet players
Added the ability to sell Workers and Buildings (by ctrl+clicking)
Fixed bug where some Leaders would not carry over across Colonies
Fixed bug where doublicking rates would silently be modified after prestige
v0.2.06
- 03/20/2021
Age of Revolution now shows on first playthrough as locked (for clarity)
Hired leaders now offer advices when advancing ages
Optimized how the game checks for new upgrades
Optimized how the game checks for achievements
Free worker gains no longer prevent you from unlocking "Craven"
Greatly improved "Fancy Graphics" mode
Added 3 Achievements
Small bug fix to buying advancements
Fixed lack of styling on some scrollbars
v0.2.05
- 03/15/2021
Added a default Tax Ceiling of 100 Gold
Added some styling for Achievements tooltip
Added 2 Achievements
Achievements now queue when multiple are unlocked at once
Fixed Autosave sometimes double-saving
Fixed load action sometimes showing import string errors
Fixed Churches not showing raw resources conversion in tooltips
Fixed unread messages counter sometimes including save messages
Tweaked "Fancy Graphics" mode
v0.2.04
- 03/14/2021
Added some early game Upgrades
Added 5 Achievements
Added Statistics on prestige skills and achievements
Fixed a bug where prestige would reset the achievement points
Added failsafe so the game doesn't crash when a new version is uploaded
Minor UI Changes
v0.2.03
- 03/10/2021
Added 13 Achievements
Now showing hidden achievements
Added "Fancy Graphics" setting
Reworked UI for Achievements menu
Fixed two minor glitches with the achievement popup
"Crimson" theme minor color change
Some browser compatibility fixes
v0.2.02
- 03/09/2021
Added functionality for Achievements
Implemented Achievement Points (do nothing for now)
Added several (12) Achievements. More to come.
Added a Hard Reset button
Added leader greetings
Clearer indication of prestiges in progress
Re-labeled "Empire Name" to "Realm Name" for clarity
v0.2.01
- 03/07/2021
Added auto-generated "Empire Name" in Statistics
Fixed minor bug when purchasing advancements
Added message when advancing ages
Added opengraph metadata to site
v0.2.00
- 03/06/2021
Integrated with github (now hosted on clickerultimate.github.io)
Lowered "Water Dam" upgrade requirements
Added some quality of life settings
Themes now carry over to changelog page
Added "Victory" theme
Small UI adjustments
v0.1.11
- 10/03/2019
Fixed bug with upgrades costing less gold every reload
Added leader messages based on leaders' preferences for advancements
Added Johannes Kepler leader
Added Leonidas leader
Added hidden advancements/upgrades
Added changelog history for v.0.1.06 and earlier
Clicks can no longer produce a value smaller than 0.01 resource progress
Changed Resolve prestige value down from 3% to 2.5%
Having workers is no longer a requirement to unlock some upgrades
v0.1.10
- 09/29/2019
Fixed bug with some prestige effects when starting a colony
Fixed UI bug when purchasing Research prestige
Fixed minor spacing issues when starting a colony
Added several (12) prestige skills
Added advancements for the Age of Revolution
Added logic to get free workers/buildings
Added John Hancock leader
Lowered base progress completion of Diamond by 20%
Mechanical Clicker no longer counts as clicks in Statistics
Increased base cost of Wood Stock and Stone Stock
v0.1.09
- 09/27/2019
Fixed resource progress resetting when buying some upgrades
Fixed UI of the changelog page
Added functionalities for Passive Bonuses (no UI yet)
Added the Age of Revolution - More advancements to come
Added shorter labels for upgrades (with full label in tooltip)
Now always showing cost of leaders in tooltip
Reduced complexity of trade & upgrade structures
Reduced overall size of the game object
Updated display of messages
Nebuchadnezzar now grants a passive bonus of +1 Stone/sec
v0.1.08
- 09/23/2019
Fixed bug with Mining 2 upgrade not saving correctly
Fixed UI bug when unlocking Leaders and re-loading a previous save
Fixed UI bug when importing a save with unread messages
Added "Arctic Metal" theme
Changed the whole save structure to be fully dynamic
Reduced save file size by about 30%
Reduced overall size of the game object
Hasty prestige now requires 1 level in Investment
v0.1.07
- 09/17/2019
Fixed bug where advancements don't affect locked resources/buildings
Fixed bought leaders un-toggling when a new leader is unlocked
Fixed Resources gathering when they're still locked
Fixed plural of "Church" in Resource tooltips
Fixed comma separation in some item costs
Added Changelog page (hi!) and started tracking change history
Added Monasticism advancement and Monk workers
Added Magellan leader
Now showing the amount of Gold that will carry over when prompted for a new colony
Upgrade Cost Reductions now apply to costs associated with Gold
v0.1.06
- 09/13/2019
Various bug fixes & refactoring
Added second Prestige Point upgrade in Renaissance
Added additional leaders and upgrades for subsequent colonies
Added additional prestiges and statistics
Re-organized random tips to show only when the subject of the tip was previously unlocked
Refactored some buttons/functions and the save structure
v0.1.05
- 09/09/2019
Re-labeled "Heroes" as "Leaders"
Helpful tips now show every 15 minutes instead of every 5 minutes
Added hidden upgrades in later colonies
Added hidden leaders in later colonies
v0.1.04
- 09/07/2019
Fixed tooltips for miners when getting Mining II
Added Heroes feature when starting your 3rd colony
Added several heroes
v0.1.03
- 08/30/2019
Fixed resource progress reset bug
Added Diamond-related upgrades
Added additional Diamond trades
v0.1.02
- 08/19/2019
Added a Diamond resource
Added "Indigo Rush" theme
Added several prestiges/upgrades
Reduced effect on wood progress caused by Dark Age
Boosted the effect of Engineering advancement
v0.1.01
- 08/06/2019
Added a Diamond resource
Added "Lightning Strike" theme
Added several prestiges/upgrades
Reduced effect on wood progress caused by Dark Age
Boosted the effect of Engineering advancement
v0.1.0
- 08/04/2019
Various bug fixes
Various UI bug fixes
Added Prestige skills system
Added Renaissance age
Added Colonies (& prestige resetting) logic
Added several advancements and upgrades
v0.0.23
- 07/16/2019
Added logic to enforce upgrade tier order
Added Economics trades
Added Farm Hand worker
Random Tips are now displayed when player finishes the tutorial
v0.0.22
- 07/10/2019
Added Silver resource
Added Gold
Added several Dark Age upgrades
Added several resource trades
Added Tax and Property Tax trades to collect Gold
Added version summary
v0.0.20
- 07/07/2019
Added Miller worker
Added Forrester worker
Added 3 themes
Added several settings
Split main styling from theme styling
v0.0.19
- 07/04/2019
Added Messages section
Added Statistics section
Added Grain Mill building
Added Church building
Added several advancements
Added some settings
Modified Dark Age effects to be less severe
v0.0.18
- 07/03/2019
Added Advancements system
Added Settings section
Added menu buttons on bottom-left tile
Added Ironsmith worker
v0.0.16
- 07/02/2019
Added Farmer worker
Added global upgrades (worker/building cost reduction)
Added Farmer-related upgrades
v0.0.15
- 07/01/2019
Added Default theme (goodbye white background)
Added several Feudal Age upgrades
Added free upgrades
Added Sawmill building
Added Stone Quarry building
Added Foundry building
v0.0.12
- 06/30/2019
Added Stone Age
Added Feudal Age
Added Stone resource
Added Miner worker
Added several Stone-related upgrades
v0.0.11
- 06/29/2019
Added Upgrades system
Added Stone resource
Modified layout to 4 tiles
Optimized progress bar animations
v0.0.10
- 06/27/2019
Added Lumberjack worker
Added tooltips on hover
Added modal window functionality
Added Import/Export functionality
Added button styling
Re-worked game object structure
v0.0.08
- 06/16/2019
Added workers to automatically gather resources
Added Water Fetcher worker
Added Wood resource
v0.0.06
- 06/14/2019
Added autosave feature
Added left-right layout
Finalized save system to use lzstring
v0.0.03
- 06/11/2019
Added Water resource
Added save system
Added pause function
Added bottom menu ribbon
v0.0.02
- 06/09/2019
Added Resource bar
Added Resource Progress bar
Added Resource gathering animation
Added versioning
v0.0.01
- 06/08/2019
Hello World!